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GURPS ENHANCEMENTS PDF

To discuss GURPS with our staff and your fellow gamers, visit our forums at The web page for GURPS Power-Ups 4: Enhancements can. Enhancements are improvements to advantages, more rarely to basic attributes and secondary characteristics, and some cases individual skills. They add a. found on page 9 of GURPS Psionics, cost is rounded up to nearest 1/2 point. it specifies you apply this to the power when it is a 1-skill power or if it results in the .

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Homing attacks use a sense to home with, and home in on whatever the sense is detecting.

The real balancing factor is to decide what’s “normal” in the campaign and start charging Unusual Background costs right on the far side of that line. Homing enhancement Originally Posted by LoganSaj I thought the rule used to be “if you can see it, you can hit it”.

But, if you cannot target a specific hit location, why buy “homing”? I don’t deny that Rapid Fire is easy to break. Also, I thought if you buy an enhancement on something, it made an improvement.

It’s not really suitable for taking prisoners, used with a lethal attack. Click here to toggle editing of individual sections of the page if possible. Just like homing missiles targetting open windows, or targetting heat signatures of jets, instead of the entire jet.

The best guideline is genre consistency: Um, the attacker’s roll for a Homing weapon is just to push the button. That’s how they work already, though.

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Originally Posted by LoganSaj Also, when using an ability with homing, if the attacker aims, does his accuracy bonus include the full accuracy for an increased homing ACC using increased accuracy? Change the name also URL address, possibly the category of the page. Feel free to migrate special modifiers all over the place.

If you price it as we have, it’s fair … until you start stacking other stuff on it to abuse it. This material is used here in accordance with the SJ Games online policy. All right then … What about a foe who is hugging another foe, or an ally?

Partial enhancements – Steve Jackson Games Forums

I thought the rule used to be “if you can see it, you can hit it”. Once you fire it, that’s that.

Is this counted as one target, which the attack randomly hits one or the other, as it is essentially “one” target? Also, when using an ability with homing, if the attacker enuancements, does his accuracy bonus include the full accuracy for an increased homing ACC using increased accuracy? Create account or Sign in. How many supers in comics actually shoot bolts o’ power or whatever?

The problem is that if you price it like “more damage,” it’s crappy. The assumption is that Homing locks onto some kind of signature that’s more-or-less associated with one object. All rights are reserved by SJ Games. Of course, if you get a headache or enhanfements as a result, it isn’t my fault. Those are huge benefits … they let you fire a missile in the dark at something at Max range, and you’ll almost certainly hit at full damage.

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The following material consists of rulings on GURPS originally posted to electronic discussion forums, newsgroups, and mailing lists by Sean “Dr. For jets, that would be the exhaust. Acc only ever applies to the actual attack roll — made by the weapon itself — and isn’t any cheaper for it.

Enhancements and Limitations for Skills

Homing enhancement Originally Posted by LoganSaj If a foe had a pistol against an ally or loved one ‘s head, you couldn’t hit the gun or his hand to drop the gun and arrest the guy, you would simply have to kill him? Enhancemnets can target things that you, personally, cannot sense, by using its special homing sense.

So those rapid-fire death attacks probably should cost what they cost in modern-day and futuristic games, but maybe points of UB is a good idea in a low-magic, TL3 fantasy game. If you ggurps to discuss contents of this page – this is the easiest way to do it. Plenty of them could apply to many traits besides the ones they’re listed with … they’re just not applicable to a sufficiently broad selection of advantages to qualify as general modifiers.